Publicações selecionadas | - António Ramires Fernandes, Bruno Oliveira, (2012) GPU Tessellation: We still have a LOD of terrain to cover, pp 145-161 in OpenGL Insights, eds. Cozzy and Riccio, ISBN 978-1-4398-9376-0, A.K. Peters Ltd
- António Ramires Fernandes, Bruno Oliveira, (2012) ARB_debug_output: A Helping hand for desperate devolopers, pp 483-492 in OpenGL Insights, eds. Cozzy and Riccio, ISBN 978-1-4398-9376-0, A.K. Peters Ltd
- António Ramires Fernandes, (2011) Síntese, Simulação e a Internet, in “Novos Media, Novas Práticas”, Editado por Maria Teresa Cruz, pg. 121-134, Editora Nova Vega, Lisboa.
- Marco Silva, António Ramires Fernandes, António Pedrosa, (2010) DomeView: A Tool for Digital Planetariums, Eurographics Area Papers.
- Leonel Deusdado, António Ramires Fernades, Orlando Belo, (2008) Path Planning for Complex 3D Multilevel Environments, in proceedings of SCCG - Spring Conference on Computer Graphics, Budmerice, Slovakia, April, ACM Press.
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