M. Borges, A. N. Ribeiro and J. C. Campos
A Push Infrastructure for Mobile Application Deployment in Mobile Environments
In R. José and C. Baquero, editors, CSMU 2006 -- Conference on Mobile and Ubiquitous Systems, pages 175-178. Escola de Engenharia, Universidade do Minho. 2006. (ISBN: 972-8692-29-3)

Abstract

Mobile devices tend to be a synonym of variety. Variety both in hardware capabilities and software act as restrictions to software development and deployment. Other restrictions arise from their condition of mobility, environmental conditions such as bandwidth, coverage availability, lighting and availability of services. In that perspective, this work intends to explore the possibility of a model of application deployment and execution that minimizes these issues - software gets pushed through an infrastructure and interaction between the user and the application is expected to have a behaviour between these two modes: purely client based and purely online based.

@INPROCEEDINGS{BorgesRC:06,
 author = {M. Borges and A. N. Ribeiro and J. C. Campos},
 title = {A Push Infrastructure for Mobile Application Deployment in Mobile Environments},
 booktitle = {CSMU 2006 -- Conference on Mobile and Ubiquitous Systems},
 year = {2006},
 editor = {R. José and C. Baquero},
 pages = {175-178},
 month = {June},
 publisher = {Escola de Engenharia, Universidade do Minho},
 note = {ISBN: 972-8692-29-3},
 abstract = {Mobile devices tend to be a synonym of variety. Variety both in hardware capabilities and software act as restrictions to software development and deployment. Other restrictions arise from their condition of mobility, environmental conditions such as bandwidth, coverage availability, lighting and availability of services. In that perspective, this work intends to explore the possibility of a model of application deployment and execution that minimizes these issues - software gets pushed through an infrastructure and interaction between the user and the application is expected to have a behaviour between these two modes: purely client based and purely online based.}
}

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